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Olaf is an old test animation (not much character in it) for a product called HyperMatter which
calculates 'internal' physics for objects (it can do near perfect jello). I set up the entire character as
a single "solid object" and animated a custom skeleton underneath it to produce the animation.The Ball Bounce animation is an old standard for teaching animation.
I had a lot of fun going back and doing it again after a few years of animation.The Walker character is a re-design of a demo model from 3DS that I've had around
for a long time. I recently did the animation above to show more character 'depth'.
The little 'bot runs out happy and then gets scared away by an unknown sight.
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